The more fertile the earth, the glossier its leaves will be. It is thought that its feet become like tree roots while planted. In the past, Petal Dance was its signature move.
Misty attempted to catch it with Starmie because she thought it was cute, but Bulbasaur attacked her, and Misty later apologized. It reappeared in a flashback in Bulbasaur Though it never flies, it still proved itself to be powerful enough to defeat Team Rocket on its own. Multiple other Oddish also appeared in the same episode. An Oddish appeared in a fantasy in Dig Those Diglett!
An Oddish appeared in a flashback in Holy Matrimony! It is now a Vileplume. They reappeared in Showdown at the Oak Corral. A wild Oddish appeared in Pikachu's Rescue Adventure. Three Oddish appeared in The Grass Route , with two being wild and one being under the ownership of a Trainer competing in the Grass Tournament. In Bulbasaur An Oddish appeared in The Legend of Thunder! In Hoenn Alone! Pikachu and Meowth managed to drive the Haunter away.
In Gonna Rule The School! Four Oddish appeared in I Feel Skitty! In Grass Hysteria! Jessie attempted to steal one of them, but James managed to stop her. In Once More With Reeling!
Part 1. Fourteen additional Oddish appeared in the follow-up episode. In Beating the Bustle and Hustle! Multiple Oddish appeared in Arceus and the Jewel of Life.
One of them appeared in the opening sequence, where it was seen in an Aroma Lady 's field of flowers. In Coming Full-Festival Circle! An Oddish appeared in League Unleashed! An Oddish appeared in Mewtwo — Prologue to Awakening. An Oddish appeared in a flashback or a fantasy in The Forest Champion!
Multiple Oddish appeared in Thawing an Icy Panic! In Under the Pledging Tree! Two Oddish appeared in a flashback in A Watershed Moment! Multiple Oddish appeared in Seeing the Forest for the Trees! Two Oddish appeared in Volcanion and the Mechanical Marvel. In I Choose You! Another was seen under the ownership of a Trainer. In Alola, Kanto!
Two Oddish appeared in The Power of Us , with one being seen as a shadowy figure. In Securing the Future! Multiple Oddish appeared in a flashback in Enter Pikachu! Three Oddish appeared in Legend? In Dreams Are Made of These! A Trainer's Oddish appeared in Caring for a Mystery! Two Oddish appeared in File 3: Giovanni. Similar to her anime counterpart, Mariah owns an Oddish. It appeared in Hoppip, the Wind Calls!
It first appeared in You Gotta Have Friends. They appeared again in a flashback in Really Remoraid , where a Remoraid migration was being described as remarkably similar to their own. Gold owns an Oddish, which he kept at his house in Murkrow Row. Another Trainer also used one the same chapter. An Oddish appeared in Introducing the Frontier Brains! An Oddish appeared in a background collage in Catch the Poliwag! However, the Trainer traded it to Shu after being defeated in battle by him.
An Oddish appeared in Aim to be the No. It evolved into a Gloom and then into a Vileplume as part of an act. An Oddish appeared in Curry Showdown! Which is the Most Delicious? An Oddish appeared in Clefairy, the Battle Instructor. Oddish seems to be based on mandrake , plants from the Mandragora genus whose roots sometimes resemble human figures.
Its habit of screaming when yanked out of the ground may be a reference to the myth that mandrakes will emit a deadly cry when uprooted. Its round body is also similar to various bulbous plant such as onions as well as root vegetables such as radishes and turnips. Its leaves are similar in shape to those of the snake plant. Oddish may be a combination of odd strange and radish , as well as pun on oddish somewhat odd.
Page actions Article Discussion View source History. Please remember to follow the manual of style and code of conduct at all times. Attack :. Defense :. Atk :. Def :. Speed :. For other sprites and images, please see Oddish images on the Bulbagarden Archives.
Bulbanews has an article related to this subject: On the Origin of Species: Oddish. Navigation menu Personal tools Create account Log in. Images on the Bulbagarden Archives. Type Grass. Abilities Chlorophyll. Run Away Hidden Ability. Cacophony Hidden Ability. Gender ratio Unknown. Catch rate Breeding Egg Group Grass. Hatch time - steps. Height 1'08". Weight Mega Stone [[ ]]. Base experience yield 78 Gen. Leveling rate Medium Slow.
EV yield Total: 1. Base friendship Generation I. Red During the day, it keeps its face buried in the ground. At night, it wanders around sowing its seeds. It may be mistaken for a clump of weeds. If you try to yank it out of the ground, it shrieks horribly. Burrows underground in the day, exposing only its leaves.
It is said to scream loudly if anyone tries to yank it out. Generation II. Gold Awakened by moonlight, it roams actively at night. In the day it stays quietly underground.
If exposed to moonlight, it starts to move. It roams far and wide at night to scatter its seeds. During the day, it stays in the cold underground to avoid the sun. It grows by bathing in moonlight.
Awakened by moonlight, it roams actively at night. In the day, it stays quietly underground. Generation III. Ruby During the daytime, Oddish buries itself in soil to absorb nutrients from the ground using its entire body. The more fertile the soil, the glossier its leaves become. Oddish searches for fertile, nutrient-rich soil, then plants itself.
During the daytime, it buries itself in the ground, leaving only its leaves exposed to avoid detection by its enemies. Its scientific name is "Oddium Wanderus. During the day, it keeps its face buried in the ground. Its poison damage worsens every turn. TM09 Bullet Seed 10 30 -- The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession. TM10 Hidden Power?? TM17 Protect -- -- 10 -- It enables the user to evade all attacks.
Its chance of failing rises if it is used in succession. TM19 Giga Drain 60 10 -- A nutrient-draining attack.
TM21 Frustration?? TM22 Solarbeam 10 -- A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. TM27 Return?? TM32 Double Team -- -- 15 -- By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. TM36 Sludge Bomb 90 10 30 The user attacks by hurling filthy sludge at the foe.
It may also poison the target. TM42 Facade 70 20 -- An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. TM43 Secret Power 70 20 30 The user attacks with a secret power.
Its added effects vary depending on the user's environment. TM44 Rest -- -- 10 -- The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. TM45 Attract -- 15 -- If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. TM53 Energy Ball 80 10 10 The user draws power from nature and fires it at the foe.
TM70 Flash -- 20 -- The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. TM75 Swords Dance -- -- 30 -- A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. TM78 Captivate -- 20 -- If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk -- -- 10 -- While it is asleep, the user randomly uses one of the moves it knows. TM83 Natural Gift?? TM86 Grass Knot?? The heavier the foe, the greater the damage. TM87 Swagger -- 90 15 -- The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. The copy serves as the user's decoy.
HM01 Cut 50 95 30 -- The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. The harsh noise may also make the foe flinch.
Synthesis -- -- 5 -- The user restores its own HP. Gastro Acid -- 10 -- The user hurls up its stomach acids on the foe. The fluid eliminates the effect of the foe's ability. Seed Bomb 80 15 -- The user slams a barrage of hard- shelled seeds down on the foe from above.
It prevents sleep by making its ability Insomnia. Razor Leaf 55 95 25 -- Details Sharp-edged leaves are launched to slash at the foe. It has a high critical-hit ratio. It becomes more powerful the less HP the user has. Synthesis -- -- 5 -- Details The user restores its own HP. Charm -- 20 -- Details The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered. Ingrain -- -- 20 -- Details The user lays roots that restore HP on every turn.
Because it is rooted, it can't switch out. Tickle -- 20 -- Details The user tickles the foe into laughing, reducing its Attack and Defense stats. Attack Sp. Ability : Chlorophyll. It often plants its root feet in the ground during the day and sows seeds as it walks about at night. Awakened by moonlight, it roams actively at night.
If exposed to moonlight, it starts to move.
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